Hi!
I'm Jake, a game design graduate from Brunel University London. I specialise in Unity development and designing active, real-time game mechanics and systems with a primary focus on fun and game feel. My projects, both solo and collaborative, are made possible by a degree-level understanding of design theory and a wide range of practical skills such as programming and in-engine prototyping.
Like any game designer, I love playing games, but being unable to afford many as a child, I would instead buy magazines such as PC Gamer, PC Zone, Official PlayStation and Official Xbox, and it was through their accompanying demo disks that I was exposed to all sorts of wild adventures, niche genres, and unique aesthetics that continue to influence my work today. Now, having finished my degree, I'm excited to find my place in the industry, make some kick-ass games, and ultimately inspire the next generation of designers, the same way those old demos inspired me.
Game Design
Design Documentation
Unity
C# Programming
IT / Computer Maintenance
Sound Design
Adobe Photoshop
Adobe After Effects
Vegas Pro
Music Production